Pickup Following Mover Fix
Keeps pickups riding on a moving object (a lift, a platform, a conveyor) instead of being left behind when it's moved by an Animator or a script.
Requires:
- Collider set to Is Trigger, covering the space above the moving object where pickups rest
- The trigger moves with the target (make it a child of it)
Target Object - Type: GameObject
- The moving object to follow.
Script Behavior:
- While the target moves, unheld pickups (on the Pickup layer, 13) inside the trigger move with it.
- When it stops, they stop with it, then fall and slide on their own as usual.
- A synced pickup is moved only by its owner.