## Pickup Following Mover Fix Keeps pickups riding on a moving object (a lift, a platform, a conveyor) instead of being left behind when it's moved by an Animator or a script. ## Requires: - **Collider** set to Is Trigger, covering the space above the moving object where pickups rest - The trigger moves with the target (make it a child of it) ## Target Object - Type: GameObject - The moving object to follow. --- ### Script Behavior: - While the target moves, unheld pickups (on the Pickup layer, 13) inside the trigger move with it. - When it stops, they stop with it, then fall and slide on their own as usual. - A synced pickup is moved only by its owner.