## Pickup Speed Limiter Caps how fast a pickup can fly once it's let go, so throws can't launch it out of the world. ## Requires: - **VRC Pickup** and **Rigidbody** on the same GameObject ## Max Speed - Type: Float - The fastest the pickup may move, in metres per second, while nobody holds it. - **Default Value:** `5.0` ## Debug Speed - Type: Boolean - Logs a warning each time the speed is limited. --- ### Script Behavior: - Checked every physics step. With **VRC Object Sync**, only the pickup's owner limits it.